update cmake

This commit is contained in:
2026-07-10 22:29:14 -07:00
parent d7890c9808
commit ccf305fdf5
5 changed files with 78 additions and 8 deletions
+48 -8
View File
@@ -1,19 +1,59 @@
cmake_minimum_required(VERSION 3.20)
set(CMAKE_CXX_COMPILER icpx)
set(CMAKE_C_COMPILER icx)
project(polypartiCL LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
find_package(IntelSYCL REQUIRED)
add_compile_options(-fsycl -fsycl-targets=spir64)
add_link_options(-fsycl -fsycl-targets=spir64)
file(GLOB_RECURSE PROJECT_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_LIST_DIR}/*.cpp")
set(PROJECT_INCLUDE "${CMAKE_CURRENT_LIST_DIR/include/}")
find_package(raylib 5.5 QUIET)
if (NOT raylib FOUND)
include(FetchContent)
FetchContent_Declare(
raylib
GIT_REPOSITORY https://github.com/raysan5/raylib.git
GIT_TAG 5.5
)
set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(BUILD_GAMES OFF CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(raylib)
endif()
add_executable(${PROJECT_NAME})
target_sources(${PROJECT_NAME} PRIVATE ${PROJECT_SOURCES})
target_include_directories(${PROJECT_NAME} PRIVATE ${PROJECT_INCLUDE})
add_sycl_to_target(TARGET ${PROJECT_NAME} SOURCES polypartiCL.hpp)
target_link_libraries(${PROJECT_NAME} PRIVATE raylib)
include(FetchContent)
FetchContent_Declare(
raylib_cpp
https://github.com/RobLoach/raylib-cpp.git
GIT_TAG master
)
FetchContent_MakeAvailable(raylib_cpp)
add_executable(${PROJECT_NAME}
src/main.cpp
src/polypartiCL.cpp
)
target_include_directories(${PROJECT_NAME} PRIVATE
${raylib_cpp_SOURCE_DIR}/include
${CMAKE_SOURCE_DIR}/src
)
target_link_libraries(polyparti PRIVATE raylib)
#find_package(IntelSYCL REQUIRED)
#file(GLOB_RECURSE PROJECT_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_LIST_DIR}/*.cpp")
#set(PROJECT_INCLUDE "${CMAKE_CURRENT_LIST_DIR/include/}")
#add_executable(${PROJECT_NAME})
#target_sources(${PROJECT_NAME} PRIVATE ${PROJECT_SOURCES})
#target_include_directories(${PROJECT_NAME} PRIVATE ${PROJECT_INCLUDE})
#add_sycl_to_target(TARGET ${PROJECT_NAME} SOURCES polypartiCL.hpp)
#target_link_libraries(${PROJECT_NAME} PRIVATE raylib)
+29
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@@ -0,0 +1,29 @@
#version 330
in vec2 fragTexCoord;
uniform sampler2D texture0;
uniform vec2 resolution;
uniform float angle;
out vec4 rotOut;
void main()
{
vec2 uv_space = fragTexCoord - 0.5;
uv_space.x *= resolution.x / resolution.y;
float i = cos(-angle);
float j = sin(-angle);
vec2 rot = vec2((uv_space.x * i) - (uv_space.y * j), (uv_space.x * j) + (uv_space.y * i));
rot.x /= resolution.x / resolution.y;
rot += 0.5;
if (rot.x < 0.0 || rot.x > 1.0 || rot.y < 0.0 || rot.y > 1.0) {
rotOut = vec4(0.0, 0.0, 0.0, 1.0);
} else {
rotOut = texture(texture0, rot);
}
}
+1
View File
@@ -49,6 +49,7 @@ int main(int argc, char* argv[]) {
raylib::RenderTexture2D renderTarget(screenWidth, screenHeight);
raylib::RenderTexture2D blur(screenWidth, screenHeight);
raylib::Shader blurShader("", "shaders/blur2.fs");
raylib::Shader rotShader("", "shaders/rotate.fs");
raylib::Vector2 mouse_i, mouse_f, mouse_d;
raylib::Vector2 midpoint(screenWidth * 0.5, screenHeight * 0.5);