From 7b72cd39f895db27d6f527259344d8613eae9165 Mon Sep 17 00:00:00 2001 From: Alex Lardner Date: Wed, 19 Aug 2026 01:02:43 -0700 Subject: [PATCH] fixed broken branches, updated README --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 4c9d5db..4a0ba01 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ You'll need these even if you don't compile with cmake until SYCL gets native LL All simulation code uses single-precision floating point arithmetic to ensure compatability with (integrated) graphics packages that do not support 64-bit floating point. -polypartiCL is licensed with the 3-clause BSD license. +polypartiCL is licensed with the 3-clause BSD license. Initial development of GLSL shaders (./shaders/*.fs) was assisted by generative AI (Claude Sonnet). ## Todo - Reduce corner escaping