add render rotation
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+8
-8
@@ -1,9 +1,9 @@
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Square (relative)
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x y (remember to dupe first entry for final entry)
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==================================================
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Big Diamond (relative)
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x y
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==================
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r
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0.275 0.1
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0.725 0.1
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0.725 0.9
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0.275 0.9
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0.275 0.1
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0.5 0.0
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0.78125 0.5
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0.5 1.0
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0.21875 0.5
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0.5 0.0
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