update readme
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
# polypartiCL
|
||||
|
||||
Naive photon simulator with SYCL and [raylib](https://raylib.com)
|
||||
Naive photon simulator using [SYCL](https://khronos.org/sycl/) and [raylib](https://raylib.com)
|
||||
|
||||
This project uses the [raylib-cpp](https://robloach.github.io/raylib-cpp) wrapper library and is provided in the /include directory.
|
||||
raylib-cpp is licensed under an unmodified zlib/libpng license. A copy of this license is provided at /include/LICENSE.
|
||||
@@ -8,15 +8,20 @@ raylib-cpp is licensed under an unmodified zlib/libpng license. A copy of this l
|
||||
cmake assumes icpx and the [Intel OneAPI](https://www.intel.com/content/www/us/en/developer/tools/oneapi/overview.html) environment is installed.
|
||||
You'll need these even if you don't compile with cmake until SYCL gets native LLVM support.
|
||||
|
||||
All simulation code uses single-precision floating point arithmetic to ensure compatability with (integrated) graphics packages that do not support 64-bit floating point.
|
||||
|
||||
polypartiCL is licensed with the 3-clause BSD license.
|
||||
|
||||
## Todo
|
||||
- Reduce corner escaping
|
||||
- Ability limited by f32 precision
|
||||
- Rewrite & optimize simulation code, store all points/velocites in one array and submit once
|
||||
- Consider modelling each particle and all its relevant data points individually
|
||||
- Submit each relevant data point by pointer offset, size of struct is irrelevant as long as it is constant, only necessary data will be submitted to kernel
|
||||
- Add linear beams
|
||||
- Add environment objects / multiple rooms per screen
|
||||
- Add timed events
|
||||
- Add compile option for 64-bit floating point simulation
|
||||
|
||||

|
||||

|
||||
|
||||
Reference in New Issue
Block a user